安卓电源状态首先安卓将电源分为以下几种情况:

1.sleep:休眠

从代码看,安卓将系统的休眠原因分为以下几种:

goToSleepNoUpdateLocked

GO_TO_SLEEP_REASON_DEVICE_ADMIN//Going to sleep due to device administration policy

GO_TO_SLEEP_REASON_TIMEOUT //Going to sleep due to screen timeout

GO_TO_SLEEP_REASON_LID_SWITCH //Going to sleep due to lid switch 滑盖

GO_TO_SLEEP_REASON_POWER_BUTTON //Going to sleep due to power button

GO_TO_SLEEP_REASON_SLEEP_BUTTON //Going to sleep due to sleep button 头显的远近

GO_TO_SLEEP_REASON_HDMI //Going to sleep due to HDMI standby

GO_TO_SLEEP_REASON_ACCESSIBILITY//Going to sleep by an accessibility service request

如果不是以上几种情况,则默认为应用导致的休眠:

GO_TO_SLEEP_REASON_APPLICATION//Going to sleep by application request

2.nap:进入屏保

默认屏幕超时后进入休眠,如果希望进入的是屏保模式

则需要在overlay/frameworks/base/core/res/res/values/config.xml中将屏保模式打开

true

3.wakeup:唤醒

wakeUpNoUpdateLocked

从以下状态中唤醒,reason不固定:

WAKEFULNESS_ASLEEP:

WAKEFULNESS_DREAMING:

WAKEFULNESS_DOZING:

4.shutdown:关机5.reboot:重启

在此前的内核篇,我们讲到了用户层会去轮询查看是否有唤醒事件需要处理,如果没有则echo mem > /sys/power/state,从而进入内核的休眠唤醒流程;所以在本篇我们主要将这两个流程是怎么衔接上的~

由于通过调用api进行休眠唤醒的流程更为简单,所以我们看下老化apk是如何进行调用休眠唤醒的api,然后进行老化休眠唤醒实验的;

老化休眠唤醒代码demo123456789101112131415161718192021休眠动作:单点击开始后,设置闹钟和走休眠流程: runSleepWakeUpTest() mAlarmMgr.setExact(AlarmManager.RTC_WAKEUP, System.currentTimeMillis() + (mSleepTime * 1000), pendIntent); standby(); pm.goToSleep(SystemClock.uptimeMillis());唤醒动作: onReceive PowerManager pm = (PowerManager) this .getSystemService(Context.POWER_SERVICE); if (getAndroidSDKVersion() >= 17) { pm.wakeUp(SystemClock.uptimeMillis()); } else { pm.userActivity(SystemClock.uptimeMillis(), false); }

从调用流程可以看到就是不断的调用goToSleep,然后设置一个闹钟,当闹钟来临的时候唤醒系统;

framework相关代码

1234567891011121314151617181920core/java/android/os/PowerManager.javapublic void goToSleep(long time) { goToSleep(time, GO_TO_SLEEP_REASON_APPLICATION, 0); } ./services/core/java/com/android/server/power/PowerManagerService.javapublic void goToSleep(long eventTime, int reason, int flags) { if (eventTime > SystemClock.uptimeMillis()) { throw new IllegalArgumentException("event time must not be in the future"); } goToSleepInternal(eventTime, reason, flags, uid);}private void goToSleepInternal(long eventTime, int reason, int flags, int uid) { synchronized (mLock) { if (goToSleepNoUpdateLocked(eventTime, reason, flags, uid)) { updatePowerStateLocked(); } } }

sleep流程当屏幕超时,按power键休眠,和应用主动调goToSleep;无论是哪种方式,如果系统启动没有异常,都会走到PowerManagerService的核心函数,updatePowerStateLocked;按照安卓注释,将updatePowerStateLocked 分为五个阶段,我们也按照五个阶段对该函数的功能进行讲解;

Phase 0: Basic state updates

1.USB插播亮屏入口点

//如果需要插拔事件不影响到屏幕的亮灭,在overlay/frameworks/base/core/res/res/values/config.xml下

//修改true从字面意思貌似是拔出的时候不亮屏;

//mWakeUpWhenPluggedOrUnpluggedConfig = resources.getBoolean(

com.android.internal.R.bool.config_unplugTurnsOnScreen);//从这里就能完整看到这个配置的用途,插拔都会影响到屏幕

2.更新低电量模式

当电池电量状态发生变化的时候,才能调到该方法

updateIsPoweredLocked(mDirty);

判断系统是否在setting中设置了充电时保持屏幕亮屏

updateStayOnLocked(mDirty);

updateScreenBrightnessBoostLocked(mDirty);

Phase 1: Update wakefulness

wakefulness,安卓将休眠唤醒的电源状态分为四个:

类型

状态介绍

WAKEFULNESS_ASLEEP

设备处于sleep状态,只能被wakeUp函数唤醒,屏幕会被关闭,设备先进入doze状态

WAKEFULNESS_AWAKE

设备处于awake状态,可通过goToSleep的接口将设备置于休眠状态,当用户超时时间到了设备将开始dreaming或者进入休眠流程

WAKEFULNESS_DREAMING

设备处于dreaming状态,会被wakeUp唤醒,当dreaming时间结束或者

WAKEFULNESS_DOZING

打盹

// Loop because the wake lock and user activity computations are influenced

// by changes in wakefulness.

//此循环只会循环两次,然后就退出;

for (;;) {

updateWakeLockSummaryLocked(dirtyPhase1);

getWakeLockSummaryFlags(wakeLock);

adjustWakeLockSummaryLocked(mWakeLockSummary);

updateUserActivitySummaryLocked(now, dirtyPhase1);

if (!updateWakefulnessLocked(dirtyPhase1)) {

break;

}

}

1.updateWakeLockSummaryLocked(dirtyPhase1); ;

简单先介绍安卓的锁:

类型

属性

功能介绍

PARTIAL_WAKE_LOCK

WAKE_LOCK_CPU

保持CPU运行,屏幕和键盘灯允许关闭。用户按power键之后,屏幕和键盘灯会关闭,CPU keep on,直到所有该类型所被释放

FULL_WAKE_LOCK

WAKE_LOCK_SCREEN_BRIGHT WAKE_LOCK_BUTTON_BRIGH

保证屏幕和键盘灯亮(at full brightness)。用户按power键之后,CPU和屏幕键盘灯都会被关闭

SCREEN_BRIGHT_WAKE_LOCK

WAKE_LOCK_SCREEN_BRIGHT

保证屏幕亮(full brightness),键盘灯允许关闭。用户按power键之后,CPU和屏幕都会被关闭

SCREEN_DIM_WAKE_LOCK

WAKE_LOCK_SCREEN_BRIGHT

保证屏幕亮(full brightness),键盘灯允许关闭。用户按power键之后,CPU和屏幕都会被关闭

PROXIMITY_SCREEN_OFF

PROXIMITY_SCREEN_OFF

pSensor导致的灭屏情况下系统不会进入休眠,正常情况下不影响系统休眠

DOZE_WAKE_LOCK

WAKE_LOCK_DOZE

使屏幕进入low power状态,允许cpu挂起。只有在电源管理进入doze模式时生效

DRAW_WAKE_LOCK

WAKE_LOCK_DRAW

保持设备awake状态已完成绘制事件,只在doze模式下生效

该函数的主要作用为,遍历申请的所有锁,根据当前mWakefulness的状态(asleep,dozing,wake,dream),过滤不需要的锁,如DOZE模式下过滤WAKE_LOCK_SCREEN_BRIGHT,WAKE_LOCK_SCREEN_DIM,WAKE_LOCK_BUTTON_BRIGHT,而ASLEEP模式下在基础上过滤WAKE_LOCK_PROXIMITY_SCREEN_OFF,在Dream模式下会添加WAKE_LOCK_CPU.

2.updateUserActivitySummaryLocked(now, dirtyPhase1);

mUserActivitySummary的种类如下:

类型

类型介绍

USER_ACTIVITY_SCREEN_BRIGHT

点亮屏幕

USER_ACTIVITY_SCREEN_DIM

屏幕变暗

USER_ACTIVITY_SCREEN_DREAM

屏保模式

这里有三个时间参数:

sleepTimeout:设备完全休眠的时间,该值可以理解为保持唤醒或屏保的最大值或者上限,并且该值要大

Settings.System.SCREEN_OFF_TIMEOUT,默认为-1;表示禁用此功能项;

screenOffTimeoutSetting:表示设备在一段不活动进入睡眠或者屏保的时间,也称为用户超时时间,但屏幕不一定关闭,可能进入屏保

screenDimDuration 亮屏后不操作,多久变暗;

根据这三个时间参数计算nextTimeout的时间:

scheduleUserInactivityTimeout(nextTimeout);

故该函数的主要作用为,更新用户活动时间,当设备和用户有交互的时,都会根据当前时间和休眠时长,dim时长,所处状态而计算下次休眠的时间,从而完成活动超时时的操作,如由亮屏进入Dim的时长,Dim到灭屏的时长,亮屏到屏保的时长;

3.updateWakefulnessLocked

if (shouldNapAtBedTimeLocked()) {

changed = napNoUpdateLocked(time, Process.SYSTEM_UID);

-->mSandmanSummoned = true;

setWakefulnessLocked(WAKEFULNESS_DREAMING, 0);

-->mNotifier.onWakefulnessChangeStarted(wakefulness, reason);

} else {

changed = goToSleepNoUpdateLocked(time,

PowerManager.GO_TO_SLEEP_REASON_TIMEOUT, 0, Process.SYSTEM_UID);

--> mSandmanSummoned = true;

setWakefulnessLocked(WAKEFULNESS_DOZING, reason);

-->mNotifier.onWakefulnessChangeStarted(wakefulness, reason);

}

该函数的主要作用在与更新电源状态;

Phase2:Lock profiles that became inactive/not kept awake.

updateProfilesLocked(now); //估计是cts的时候使用,这个不再赘述

Phase 3: Update display power state.

updateDisplayPowerStateLocked(dirtyPhase2);

-->mDisplayPowerRequest.policy = getDesiredScreenPolicyLocked();

-->requestPowerState

-->return mDisplayPowerController.requestPowerState(request,waitForNegativeProximity);

-->requestPowerState

-->sendUpdatePowerStateLocked

-->Message msg = mHandler.obtainMessage(MSG_UPDATE_POWER_STATE);

mHandler.sendMessage(msg);

handleMessage(Message msg)

-->updatePowerState();

-->animateScreenStateChange

-->setScreenState

-->mPowerState.setScreenState(state);(DPC)

-->scheduleScreenUpdate-->postScreenUpdateThreadSafe-->setState->mLock.notifyAll

-->mBlanker.requestDisplayState(DPS)

-->callbacks.onDisplayStateChange(state) -->根据亮灭屏走PowerManagerService enable/disable autosuspend

-->requestGlobalDisplayStateInternal(state, brightness=0) -->mTempDisplayStateWorkQueue.get(i).run()(DMS)

-->SurfaceControl.setDisplayPowerMode(LDA)

-->blockScreenOn 在亮屏的流程里面监听窗口是否绘制完成,

是的话重新发起updatePowerState,设置mColorFadeLevel为1;此时才会去设置背光,这时候对于用户来说屏幕才是最终的亮了

否的话此时的背光值一直会为0;

-->mWindowManagerPolicy.screenTurningOff(mPendingScreenOffUnblocker)

在灭屏的同时还发起了activity的pause流程

-->updateScreenOffSleepToken

-->acquireSleepToken

-->updateSleepIfNeededLocked

-->goingToSleepLocked

-->checkReadyForSleepLocked

-->putStacksToSleepLocked

-->goToSleepIfPossible

-->startPausingLocked

-->schedulePauseAcvity --> sendMessage

-->handleMessage -->handlePauseActivity-->performPauseActivity-->performPauseActivityIfNeed

-->callActivityOnPause -->activity.performPause--> onPause

唤醒的时候应用resume的流程

ActivityStackSupervisor.java

SleepTokenImpl.release

-->removeSleepTokenLocked

-->updateSleepIfNeededLocked

-->applySleepTokensLocked

-->resumeFocusedStackTopActivityLockedi

-->resumeTopActivityUncheckedLocked

-->resumeTopActivityInnerLocked

函数作用:决策屏幕的量灭状态

如果当前是WAKEFULNESS_ASLEEP状态,直接设置屏幕为POLICY_OFF

如果包含以下一种状态,就设置屏幕为POLICY_BRIGHT

1.mWakeLockSummary 如果有 WAKE_LOCK_SCREEN_BRIGHT类型的wakeLock

2.mUserActivitySummary 屏幕状态为USER_ACTIVITY_SCREEN_BRIGHT

3.当前系统未启动完成

4.当前处于最大屏幕亮度

可以看出屏幕的状态和前面设置的wakeLock,stayon,userActivity,screenBrightness等有关

Phase 4: Update dream state (depends on display ready signal).

updateDreamLocked(dirtyPhase2, displayBecameReady);

-->scheduleSandmanLocked();

-->if (!mSandmanScheduled) {

Message msg = mHandler.obtainMessage(MSG_SANDMAN);

}

函数作用:决定是否进入屏保状态

Phase 5: Send notifications, if needed.

finishWakefulnessChangeIfNeededLocked();

函数作用:发出wakefulness发生改变的通知

Phase 6: Update suspend blocker.

// Because we might release the last suspend blocker here, we need to make sure

// we finished everything else first!

updateSuspendBlockerLocked();

-->needWakeLockSuspendBlocker = ((mWakeLockSummary & WAKE_LOCK_CPU) != 0);//根据是否有CPU的wakelock,来决定cpu是否保持唤醒

-->needDisplaySuspendBlockerLocked//根据前面屏幕的状态,屏幕是否需要亮屏,来决定是否需要持持有屏幕的锁

函数作用:进行锁的申请和释放

分析完整个函数的调用流程,依然找不到怎么跟内核休眠的流程衔接起来;那么安卓是什么是否才会去调用内核休眠流程对接起来的?原来安卓在上面的函数调到灭屏的接口时候,才会去使能autosuspend的流程;想想也没有什么毛病,毕竟对于用户来说灭屏时标识着系统要走到休眠的标志;

代码流程如下:

onDisplayStateChange

-->if (state == Display.STATE_OFF) {

if (!mDecoupleHalAutoSuspendModeFromDisplayConfig) {

setHalInteractiveModeLocked(true);

}

}

nativeSetAutoSuspend(enable);

enabelAutosuspend

suspendControl->enableAutoSuspend 使能autoSuspend进程,进程会一直检测系统是否无锁

gSuspendBlocker->release释放锁

对应的灭屏disable的流程

disableAutoSuspend

suspendHal->acquireWakeLock(WakeLockType:PARTIAL,"PowerManager.SuspendLockout");所以一旦亮屏我们都会在内核的wake_lock节点看到这个锁,当然等到安卓把这个锁放在上层申请

的话就看不到了

为了呼应上次内核篇上讲的安卓等待的时机,我们在这里把读写wakeup count内核的的相关操作也po出来;

123456789101112131415161718192021222324252627282930313233343536373839404142434445ReadFdToString(wakeup_count_fd, &wakeup_count) bool pm_get_wakeup_count(unsigned int *count, bool block) { unsigned int cnt, inpr; if (block) { DEFINE_WAIT(wait); for (;;) { prepare_to_wait(&wakeup_count_wait_queue, &wait, TASK_INTERRUPTIBLE); split_counters(&cnt, &inpr); if (inpr == 0 || signal_pending(current)) break; schedule(); } finish_wait(&wakeup_count_wait_queue, &wait); } split_counters(&cnt, &inpr); *count = cnt; return !inpr; }可以看到在读函数里面也会去判断是否有唤醒事件在处理,如果有唤醒事件那么就会不断的阻塞在获取进程当中;WriteStringToFd(wakeup_count, wakeup_count_fd) bool pm_save_wakeup_count(unsigned int count) { unsigned int cnt, inpr; unsigned long flags; events_check_enabled = false; spin_lock_irqsave(&events_lock, flags); split_counters(&cnt, &inpr); if (cnt == count && inpr == 0) { saved_count = count; events_check_enabled = true; } spin_unlock_irqrestore(&events_lock, flags); return events_check_enabled; }可以看到在写函数中,呼应到了我们内核篇中,当判断是否save_count == wakeup_count && inpr==0这两个判断为没有唤醒事件,之后就开始写相关的节点,success = WriteStringToFd(sleep_state, state_fd);//echo mem > /sys/power/state 发起内核进入休眠流程;

总之,当安卓灭屏后,才会使能autosuspend不断轮询是否有锁也即唤醒事件,没有才会下发mem到写到内核节点state中;

安卓按键亮灭屏唤醒流程1234567891011121314151617181920亮屏:InputManagerService interceptKeyBeforeQueueingInputManagerCallback interceptKeyBeforeQueueingPhoneWindowManager interceptKeyBeforeQueueing inputceptPowerKeyDown wakeUpFromPowerKey wakeUpPowerManager wakeUpPowerManagerService wakeUp灭屏:InputManagerService interceptKeyBeforeQueueingInputManagerCallback interceptKeyBeforeQueueingPhoneWindowManager interceptKeyBeforeQueueing inputceptPowerKeyUp powerPress goToSleepFromPowerButton goToSleepPowerManager goToSleepPowerManagerService goToSleep

安卓的持锁流程123456789101112PhoneWindowManager mPowerKeyWakeLock.acquire PowerManager acquireLocked -->mService.acquireWakeLock PowerManarService acquireWakeLockInternal -->new WakeLock ,mWakeLock.add将申请的锁放到PowerManager统计,这一步并不会真正申请锁 -->updatePowerState -->updateWakeLockSummaryLocked adjustWakeLockSummary 汇总所有申请到的锁,根据睡眠状态,决定后续是否申请锁,信息保存在mWakeLockSummary -->updateSuspendBlockerLocked-->mWakeLockSuspendBlocker.acquire -->nativeAcquireSuspendBlockerjni acquire_wake_lockhal power.cpp suspendService->acquireWakeLocksystem SystemSuspend new WakeLock --> mSystemSuspend->incSuspendCounter -->WriteStringToFd(name, mWakeLockFd) 往内核wakeLocks写锁 mSuspendCounter++ 这个是另外一套,安卓后续计划通过suspendCounter而不是写内核节点持锁的方式

autospend 流程androidR上,谷歌说要弃用/sys/power/wake_lock节点;安卓此前申请锁的流程在hardware/libhardware_legacy/power.cpp;原理就是去往wake_lock节点写值;现在的话想将这个流程放在system/hardware/interfaces/suspend中进行实现;

在这里只能说谷歌终于想通了要把这套放在用户层,毕竟曾经为了wake_lock,一直在争吵,最后还是被谷歌给干进内核,现在的话又抽出来放在用户层里面;具体细节可以参照这篇文章Linux电源管理

谷歌列举这样的好处是:

减少对内核的依赖

在没有debugfs的时候用户层仍有能力去debug和log suspend blocks

当进程消亡的时候可以进行锁通过binder的管理进行释放 dangling wake locks

通过mSuspendCounter去统计当前持锁的数量,当mSuspendCounter为0的时候,说明上层持锁为0

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162void SystemSuspend::initAutosuspend() { std::thread autosuspendThread([this] { while (true) { std::this_thread::sleep_for(mSleepTime); //如果失败了,会更改autosuspend的时间,100ms~1min lseek(mWakeupCountFd, 0, SEEK_SET); const string wakeupCount = readFd(mWakeupCountFd); if (wakeupCount.empty()) { PLOG(ERROR) << "error reading from /sys/power/wakeup_count"; continue; } auto counterLock = std::unique_lock(mCounterLock); mCounterCondVar.wait(counterLock, [this] { return mSuspendCounter == 0; });//申请锁的时候mSuspendCounter会增加;释放的时候mSuspendCounter会减少 // The mutex is locked and *MUST* remain locked until we write to /sys/power/state. // Otherwise, a WakeLock might be acquired after we check mSuspendCounter and before we // write to /sys/power/state. if (!WriteStringToFd(wakeupCount, mWakeupCountFd)) { PLOG(VERBOSE) << "error writing from /sys/power/wakeup_count"; continue; } bool success = WriteStringToFd(kSleepState, mStateFd); counterLock.unlock(); if (!success) { PLOG(VERBOSE) << "error writing to /sys/power/state"; } mControlService->notifyWakeup(success); updateSleepTime(success); } }); autosuspendThread.detach(); LOG(INFO) << "automatic system suspend enabled"; }关机充电判断休眠唤醒原理大同小异 system/core/libsuspend/autosuspend.c int autosuspend_enable(void) { autosuspend_init(); autosuspend_ops = autosuspend_wakeup_count_init(); autosuspend_ops->enable(); autosuspend_wakeup_count_enable() } system/core/libsuspend/autosuspend_wakeup_count.cpp autosuspend_wakeup_count_enable() autosuspend_init(); 创建一个进程:suspend_thread_func 这个进程主要就是用来做轮询的动作 sem_post(&suspend_lockout); suspend_thread_func while (true) { if (!ReadFdToString(wakeup_count_fd, &wakeup_count)) { //读取wakeup count值,如果成功,将读取的值回写,否则说明正在处理wakeup events,continue continue; } int ret = sem_wait(&suspend_lockout);//通过信号量来控制这个流程是否要继续走下去,当disable的时候信号量为0,进程会阻塞在这里等待; if (WriteStringToFd(wakeup_count, wakeup_count_fd)) { //回写后,判断返回值是否成功,如果不成功(说明读写过程中产生了wakeup events),继续读,写,直到成功。成功后,可以触发电源状态切换 success = WriteStringToFd(sleep_state, state_fd); } ret = sem_post(&suspend_lockout); }

其他如何设置安卓休眠超时时间?

settings get system screen_off_timeout

settings put system screen_off_timeout 2147483647 //设置永不休眠

设置屏保命令 settings put secure screensaver_activate_on_sleep 1 打开屏保设置插入适配器后不休眠 settings put global stay_on_while_plugged_in 1安卓系统不休眠debug

查看上层有没有释放锁

dumpsys power | grep -Hrsn 'LOCK'

PARTIAL_WAKE_LOCK 'messaging_service_start_wakelock'

查看active_since这一项,看哪个锁不为0

cat /sys/kernel/debug/wakeup_sources

上层传向底层的锁

cat /sys/power/wake_lock

当这几步查找后都没有对应的锁时,可以通过/sys/power/pm_test结点,操作设备进入对应的休眠阶段,详见linux休眠篇章

进入深度休眠后被唤醒问题debug

一般而言,平台会提供深度休眠后如何查看系统唤醒源,如全志平台的查看方式为

一:休眠的时候不关闭终端

echo N > /sys/module/printk/parameters/console_suspend

二:唤醒后查看对应的唤醒源

查看唤醒时候打印:

platform wakeup, standby wakesource is:0x10000

在allwinner对应的pm.h里面就可以看到对应的唤醒源编号,如linux4.9的在driver/soc/sunxi/pm.h

其他版本可以直接搜索关键字找到对应的唤醒源编号;

#define CPUS_WAKEUP_DESCEND (1<<16)

而CPUS的GPIO一般是WIFI中断管脚在连接,故此时可以断开wifi连接查看系统唤醒是否依然异常

另外如果当log出现为闹钟唤醒:

platform wakeup, standby wakesource is:0x100000

查看对应唤醒源编号

#define CPUS_WAKEUP_ALM0 (1<<20)

这种情况下我们一般需要通过去查看到底是哪个应用去唤醒系统的:这个时候我们可以借助这个应用 BetterBatteryStats2.0

1.下载地址:

http://cn.apkhere.com/app/com.asksven.betterbatterystats

安装该软件:

2.adb install com.asksven.betterbatterystats_2.2.2.0_paid-www.apkhere.com.apk

3.获取权限:

adb -d shell pm grant com.asksven.betterbatterystats android.permission.BATTERY_STATS

4.若依然不可以:

setenforce 0:取消selinux

getenforce 查看是否为安全模式 Permissive 则是非安全;

观察各项参数:

rtc闹钟设置与查看

venus-a3:/ # cat /proc/driver/rtc

rtc_time : 05:44:49

rtc_date : 2019-04-26

alrm_time : 00:00:00

alrm_date : 1970-01-01

alarm_IRQ : no

alrm_pending : no

update IRQ enabled : no

periodic IRQ enabled : no

periodic IRQ frequency : 1

max user IRQ frequency : 64

24hr : yes

设置当前时间+100000后唤醒

venus-a3:/ # echo +100000 > /sys/devices/platform/soc/rtc/rtc/rtc0/wakealarm

venus-a3:/ # cat /proc/driver/rtc

rtc_time : 05:47:15

rtc_date : 2019-04-26

alrm_time : 09:33:52

alrm_date : 2019-04-27

alarm_IRQ : yes

alrm_pending : no

update IRQ enabled : no

periodic IRQ enabled : no

periodic IRQ frequency : 1

max user IRQ frequency : 64

24hr : yes

echo 0取消

查看闹钟应用设置闹钟:

venus-a3:/ # settings list system | grep next

next_alarm_formatted=Wed 11:50 AM

怎么捕捉休眠唤醒的systrace 休眠前 atrace –async_start -b 8192 -o /data/trace2.dat gfx view wm am power 唤醒后 atrace –async_stop

参考资料Android7.0 PowerManagerService 之亮灭屏(二) PMS 电源状态管理updatePowerStateLocked()

Android 保持屏幕常亮的几种方法

Android7.0 PowerManagerService(3)核心函数updatePowerStateLocked的主要流程

Android7.0 PowerManagerService亮灭屏分析(一)

wakelock介绍

linux笔记–rtc子系统

Android7.0亮屏流程分析

锁屏分析/)


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